libqalculate-0.9.8
Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
MathStructure Class Reference

A structure representing a mathematical value/expression/result. More...

#include <MathStructure.h>

Public Member Functions

Constructors
 MathStructure ()
 
 MathStructure (const MathStructure &o)
 
 MathStructure (int num, int den=1, int exp10=0)
 
 MathStructure (string sym)
 
 MathStructure (double float_value)
 
 MathStructure (const MathStructure *o,...)
 
 MathStructure (MathFunction *o,...)
 
 MathStructure (Unit *u, Prefix *p=NULL)
 
 MathStructure (Variable *o)
 
 MathStructure (const Number &o)
 
 ~MathStructure ()
 
Functions/operators for setting type and content
void set (const MathStructure &o, bool merge_precision=false)
 
void set_nocopy (MathStructure &o, bool merge_precision=false)
 
void set (int num, int den=1, int exp10=0, bool preserve_precision=false)
 
void set (string sym, bool preserve_precision=false)
 
void set (double float_value, bool preserve_precision=false)
 
void setVector (const MathStructure *o,...)
 
void set (MathFunction *o,...)
 
void set (Unit *u, Prefix *p=NULL, bool preserve_precision=false)
 
void set (Variable *o, bool preserve_precision=false)
 
void set (const Number &o, bool preserve_precision=false)
 
void setInfinity (bool preserve_precision=false)
 
void setUndefined (bool preserve_precision=false)
 
void setAborted (bool preserve_precision=false)
 
void clear (bool preserve_precision=false)
 
void clearVector (bool preserve_precision=false)
 
void clearMatrix (bool preserve_precision=false)
 
void setType (StructureType mtype)
 
void operator= (const MathStructure &o)
 
void operator= (const Number &o)
 
void operator= (int i)
 
void operator= (Unit *u)
 
void operator= (Variable *v)
 
void operator= (string sym)
 
Functions to keep track of referrers
void ref ()
 
void unref ()
 
size_t refcount () const
 
Functions for numbers
const Numbernumber () const
 
Numbernumber ()
 
void numberUpdated ()
 
Functions for symbols
const string & symbol () const
 
Functions for units
Unitunit () const
 
Unitunit_exp_unit () const
 
Prefixprefix () const
 
Prefixunit_exp_prefix () const
 
void setPrefix (Prefix *p)
 
bool isPlural () const
 
void setPlural (bool is_plural)
 
void setUnit (Unit *u)
 
Functions for mathematical functions
void setFunction (MathFunction *f)
 
MathFunctionfunction () const
 
const MathStructurefunctionValue () const
 
Functions for variables
void setVariable (Variable *v)
 
Variablevariable () const
 
Functions for statistical uncertainty/error of value
void setUncertainty (const MathStructure &o)
 
const MathStructureuncertainty () const
 
Functions for nested structures (power, muliplication, addition, vector, etc)
void childUpdated (size_t index, bool recursive=false)
 
void childrenUpdated (bool recursive=false)
 
MathStructureoperator[] (size_t index)
 
const MathStructureoperator[] (size_t index) const
 
void setToChild (size_t index, bool merge_precision=false, MathStructure *mparent=NULL, size_t index_this=1)
 
void swapChildren (size_t index1, size_t index2)
 
void childToFront (size_t index)
 
void addChild (const MathStructure &o)
 
void addChild_nocopy (MathStructure *o)
 
void delChild (size_t index)
 
void insertChild (const MathStructure &o, size_t index)
 
void insertChild_nocopy (MathStructure *o, size_t index)
 
void setChild (const MathStructure &o, size_t index=1)
 
void setChild_nocopy (MathStructure *o, size_t index=1)
 
const MathStructuregetChild (size_t index) const
 
MathStructuregetChild (size_t index)
 
size_t countChildren () const
 
size_t countTotalChildren (bool count_function_as_one=true) const
 
size_t size () const
 
Functions for power
const MathStructurebase () const
 
const MathStructureexponent () const
 
MathStructurebase ()
 
MathStructureexponent ()
 
Functions for comparisons
ComparisonType comparisonType () const
 
void setComparisonType (ComparisonType comparison_type)
 
Functions checking type and value
StructureType type () const
 
bool isAddition () const
 
bool isMultiplication () const
 
bool isPower () const
 
bool isSymbolic () const
 
bool isAborted () const
 
bool isEmptySymbol () const
 
bool isVector () const
 
bool isMatrix () const
 
bool isFunction () const
 
bool isUnit () const
 
bool isUnit_exp () const
 
bool isNumber_exp () const
 
bool isVariable () const
 
bool isComparison () const
 
bool isBitwiseAnd () const
 
bool isBitwiseOr () const
 
bool isBitwiseXor () const
 
bool isBitwiseNot () const
 
bool isLogicalAnd () const
 
bool isLogicalOr () const
 
bool isLogicalXor () const
 
bool isLogicalNot () const
 
bool isInverse () const
 
bool isDivision () const
 
bool isNegate () const
 
bool isInfinity () const
 
bool isUndefined () const
 
bool isInteger () const
 
bool isNumber () const
 
bool isZero () const
 
bool isOne () const
 
bool isMinusOne () const
 
bool hasNegativeSign () const
 
bool representsBoolean () const
 
bool representsPositive (bool allow_units=false) const
 
bool representsNegative (bool allow_units=false) const
 
bool representsNonNegative (bool allow_units=false) const
 
bool representsNonPositive (bool allow_units=false) const
 
bool representsInteger (bool allow_units=false) const
 
bool representsNumber (bool allow_units=false) const
 
bool representsRational (bool allow_units=false) const
 
bool representsReal (bool allow_units=false) const
 
bool representsComplex (bool allow_units=false) const
 
bool representsNonZero (bool allow_units=false) const
 
bool representsZero (bool allow_units=false) const
 
bool representsEven (bool allow_units=false) const
 
bool representsOdd (bool allow_units=false) const
 
bool representsUndefined (bool include_childs=false, bool include_infinite=false, bool be_strict=false) const
 
bool representsNonMatrix () const
 
Functions for precision
void setApproximate (bool is_approx=true)
 
bool isApproximate () const
 
void setPrecision (int prec)
 
int precision () const
 
void mergePrecision (const MathStructure &o)
 
Operators for structural transformations and additions

These operators transforms or adds to the structure without doing any calculations

MathStructure operator- () const
 
MathStructure operator* (const MathStructure &o) const
 
MathStructure operator/ (const MathStructure &o) const
 
MathStructure operator+ (const MathStructure &o) const
 
MathStructure operator- (const MathStructure &o) const
 
MathStructure operator^ (const MathStructure &o) const
 
MathStructure operator&& (const MathStructure &o) const
 
MathStructure operator|| (const MathStructure &o) const
 
MathStructure operator! () const
 
void operator*= (const MathStructure &o)
 
void operator/= (const MathStructure &o)
 
void operator+= (const MathStructure &o)
 
void operator-= (const MathStructure &o)
 
void operator^= (const MathStructure &o)
 
void operator*= (const Number &o)
 
void operator/= (const Number &o)
 
void operator+= (const Number &o)
 
void operator-= (const Number &o)
 
void operator^= (const Number &o)
 
void operator*= (int i)
 
void operator/= (int i)
 
void operator+= (int i)
 
void operator-= (int i)
 
void operator^= (int i)
 
void operator*= (Unit *u)
 
void operator/= (Unit *u)
 
void operator+= (Unit *u)
 
void operator-= (Unit *u)
 
void operator^= (Unit *u)
 
void operator*= (Variable *v)
 
void operator/= (Variable *v)
 
void operator+= (Variable *v)
 
void operator-= (Variable *v)
 
void operator^= (Variable *v)
 
void operator*= (string sym)
 
void operator/= (string sym)
 
void operator+= (string sym)
 
void operator-= (string sym)
 
void operator^= (string sym)
 
Functions for structural transformations and additions

These functions transforms or adds to the structure without doing any calculations

void add (const MathStructure &o, MathOperation op, bool append=false)
 
void add (const MathStructure &o, bool append=false)
 
void subtract (const MathStructure &o, bool append=false)
 
void multiply (const MathStructure &o, bool append=false)
 
void divide (const MathStructure &o, bool append=false)
 
void raise (const MathStructure &o)
 
void add (const Number &o, bool append=false)
 
void subtract (const Number &o, bool append=false)
 
void multiply (const Number &o, bool append=false)
 
void divide (const Number &o, bool append=false)
 
void raise (const Number &o)
 
void add (int i, bool append=false)
 
void subtract (int i, bool append=false)
 
void multiply (int i, bool append=false)
 
void divide (int i, bool append=false)
 
void raise (int i)
 
void add (Variable *v, bool append=false)
 
void subtract (Variable *v, bool append=false)
 
void multiply (Variable *v, bool append=false)
 
void divide (Variable *v, bool append=false)
 
void raise (Variable *v)
 
void add (Unit *u, bool append=false)
 
void subtract (Unit *u, bool append=false)
 
void multiply (Unit *u, bool append=false)
 
void divide (Unit *u, bool append=false)
 
void raise (Unit *u)
 
void add (string sym, bool append=false)
 
void subtract (string sym, bool append=false)
 
void multiply (string sym, bool append=false)
 
void divide (string sym, bool append=false)
 
void raise (string sym)
 
void add_nocopy (MathStructure *o, MathOperation op, bool append=false)
 
void add_nocopy (MathStructure *o, bool append=false)
 
void subtract_nocopy (MathStructure *o, bool append=false)
 
void multiply_nocopy (MathStructure *o, bool append=false)
 
void divide_nocopy (MathStructure *o, bool append=false)
 
void raise_nocopy (MathStructure *o)
 
void inverse ()
 
void negate ()
 
void setLogicalNot ()
 
void setBitwiseNot ()
 
void transform (StructureType mtype, const MathStructure &o)
 
void transform (StructureType mtype, const Number &o)
 
void transform (StructureType mtype, int i)
 
void transform (StructureType mtype, Unit *u)
 
void transform (StructureType mtype, Variable *v)
 
void transform (StructureType mtype, string sym)
 
void transform_nocopy (StructureType mtype, MathStructure *o)
 
void transform (StructureType mtype)
 
Functions/operators for comparisons
bool equals (const MathStructure &o) const
 
bool equals (const Number &o) const
 
bool equals (int i) const
 
bool equals (Unit *u) const
 
bool equals (Variable *v) const
 
bool equals (string sym) const
 
ComparisonResult compare (const MathStructure &o) const
 
ComparisonResult compareApproximately (const MathStructure &o) const
 
bool operator== (const MathStructure &o) const
 
bool operator== (const Number &o) const
 
bool operator== (int i) const
 
bool operator== (Unit *u) const
 
bool operator== (Variable *v) const
 
bool operator== (string sym) const
 
bool operator!= (const MathStructure &o) const
 
Functions for calculation/evaluation
MathStructureeval (const EvaluationOptions &eo=default_evaluation_options)
 
void calculateUncertaintyPropagation (const EvaluationOptions &eo)
 
bool calculateMergeIndex (size_t index, const EvaluationOptions &eo, const EvaluationOptions &feo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalOrLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalOrIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalOr (const MathStructure &mor, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalXorLast (const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalXor (const MathStructure &mxor, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalAndLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalAndIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalAnd (const MathStructure &mand, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateLogicalNot (const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseNot (const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateInverse (const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateNegate (const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateRaiseExponent (const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateRaise (const MathStructure &mexp, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseOrLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseOrIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseOr (const MathStructure &mor, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseXorLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseXorIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseXor (const MathStructure &mxor, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseAndLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseAndIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateBitwiseAnd (const MathStructure &mand, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateMultiplyLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateMultiplyIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateMultiply (const MathStructure &mmul, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateDivide (const MathStructure &mdiv, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateAddLast (const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateAddIndex (size_t index, const EvaluationOptions &eo, bool check_size=true, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateAdd (const MathStructure &madd, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateSubtract (const MathStructure &msub, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1)
 
bool calculateFunctions (const EvaluationOptions &eo, bool recursive=true)
 
int merge_addition (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_multiplication (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false, bool do_append=true)
 
int merge_power (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_logical_and (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_logical_or (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_logical_xor (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_bitwise_and (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_bitwise_or (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
int merge_bitwise_xor (MathStructure &mstruct, const EvaluationOptions &eo, MathStructure *mparent=NULL, size_t index_this=1, size_t index_that=2, bool reversed=false)
 
bool calculatesub (const EvaluationOptions &eo, const EvaluationOptions &feo, bool recursive=true, MathStructure *mparent=NULL, size_t index_this=1)
 
void evalSort (bool recursive=false)
 
bool integerFactorize ()
 
Functions for protection from changes when evaluating
void setProtected (bool do_protect=true)
 
bool isProtected () const
 
Functions for format and display
void sort (const PrintOptions &po=default_print_options, bool recursive=true)
 
bool improve_division_multipliers (const PrintOptions &po=default_print_options)
 
void setPrefixes (const PrintOptions &po=default_print_options, MathStructure *parent=NULL, size_t pindex=0)
 
void prefixCurrencies ()
 
void format (const PrintOptions &po=default_print_options)
 
void formatsub (const PrintOptions &po=default_print_options, MathStructure *parent=NULL, size_t pindex=0, bool recursive=true)
 
void postFormatUnits (const PrintOptions &po=default_print_options, MathStructure *parent=NULL, size_t pindex=0)
 
bool factorizeUnits ()
 
void unformat (const EvaluationOptions &eo=default_evaluation_options)
 
bool needsParenthesis (const PrintOptions &po, const InternalPrintStruct &ips, const MathStructure &parent, size_t index, bool flat_division=true, bool flat_power=true) const
 
int neededMultiplicationSign (const PrintOptions &po, const InternalPrintStruct &ips, const MathStructure &parent, size_t index, bool par, bool par_prev, bool flat_division=true, bool flat_power=true) const
 
string print (const PrintOptions &po=default_print_options, const InternalPrintStruct &ips=top_ips) const
 
Functions for vectors
MathStructureflattenVector (MathStructure &mstruct) const
 
bool rankVector (bool ascending=true)
 
bool sortVector (bool ascending=true)
 
MathStructuregetRange (int start, int end, MathStructure &mstruct) const
 
void resizeVector (size_t i, const MathStructure &mfill)
 
Functions for matrices
size_t rows () const
 
size_t columns () const
 
const MathStructuregetElement (size_t row, size_t column) const
 
MathStructuregetElement (size_t row, size_t column)
 
MathStructuregetArea (size_t r1, size_t c1, size_t r2, size_t c2, MathStructure &mstruct) const
 
MathStructurerowToVector (size_t r, MathStructure &mstruct) const
 
MathStructurecolumnToVector (size_t c, MathStructure &mstruct) const
 
MathStructurematrixToVector (MathStructure &mstruct) const
 
void setElement (const MathStructure &mstruct, size_t row, size_t column)
 
void addRows (size_t r, const MathStructure &mfill)
 
void addColumns (size_t c, const MathStructure &mfill)
 
void addRow (const MathStructure &mfill)
 
void addColumn (const MathStructure &mfill)
 
void resizeMatrix (size_t r, size_t c, const MathStructure &mfill)
 
bool matrixIsSquare () const
 
bool isNumericMatrix () const
 
int pivot (size_t ro, size_t co, bool symbolic=true)
 
int gaussianElimination (const EvaluationOptions &eo=default_evaluation_options, bool det=false)
 
MathStructuredeterminant (MathStructure &mstruct, const EvaluationOptions &eo) const
 
MathStructurepermanent (MathStructure &mstruct, const EvaluationOptions &eo) const
 
void setToIdentityMatrix (size_t n)
 
MathStructuregetIdentityMatrix (MathStructure &mstruct) const
 
bool invertMatrix (const EvaluationOptions &eo)
 
bool adjointMatrix (const EvaluationOptions &eo)
 
bool transposeMatrix ()
 
MathStructurecofactor (size_t r, size_t c, MathStructure &mstruct, const EvaluationOptions &eo) const
 
Functions for unit conversion
int isUnitCompatible (const MathStructure &mstruct)
 
bool syncUnits (bool sync_complex_relations=false, bool *found_complex_relations=NULL, bool calculate_new_functions=false, const EvaluationOptions &feo=default_evaluation_options)
 
bool testDissolveCompositeUnit (Unit *u)
 
bool testCompositeUnit (Unit *u)
 
bool dissolveAllCompositeUnits ()
 
bool setPrefixForUnit (Unit *u, Prefix *new_prefix)
 
bool convert (Unit *u, bool convert_complex_relations=false, bool *found_complex_relations=NULL, bool calculate_new_functions=false, const EvaluationOptions &feo=default_evaluation_options, Prefix *new_prefix=NULL)
 
bool convert (const MathStructure unit_mstruct, bool convert_complex_relations=false, bool *found_complex_relations=NULL, bool calculate_new_functions=false, const EvaluationOptions &feo=default_evaluation_options)
 
Functions for recursive search and replace
int contains (const MathStructure &mstruct, bool structural_only=true, bool check_variables=false, bool check_functions=false) const
 
int containsRepresentativeOf (const MathStructure &mstruct, bool check_variables=false, bool check_functions=false) const
 
int containsType (StructureType mtype, bool structural_only=true, bool check_variables=false, bool check_functions=false) const
 
int containsRepresentativeOfType (StructureType mtype, bool check_variables=false, bool check_functions=false) const
 
int containsFunction (MathFunction *f, bool structural_only=true, bool check_variables=false, bool check_functions=false) const
 
bool containsOpaqueContents () const
 
bool containsAdditionPower () const
 
bool containsUnknowns () const
 
bool containsDivision () const
 
size_t countFunctions (bool count_subfunctions=true) const
 
void findAllUnknowns (MathStructure &unknowns_vector)
 
bool replace (const MathStructure &mfrom, const MathStructure &mto)
 
bool calculateReplace (const MathStructure &mfrom, const MathStructure &mto, const EvaluationOptions &eo)
 
bool replace (const MathStructure &mfrom1, const MathStructure &mto1, const MathStructure &mfrom2, const MathStructure &mto2)
 
bool removeType (StructureType mtype)
 
Functions to generate vectors for plotting
MathStructure generateVector (MathStructure x_mstruct, const MathStructure &min, const MathStructure &max, int steps, MathStructure *x_vector=NULL, const EvaluationOptions &eo=default_evaluation_options) const
 
MathStructure generateVector (MathStructure x_mstruct, const MathStructure &min, const MathStructure &max, const MathStructure &step, MathStructure *x_vector=NULL, const EvaluationOptions &eo=default_evaluation_options) const
 
MathStructure generateVector (MathStructure x_mstruct, const MathStructure &x_vector, const EvaluationOptions &eo=default_evaluation_options) const
 
Differentiation and integration
bool differentiate (const MathStructure &x_var, const EvaluationOptions &eo)
 
bool integrate (const MathStructure &x_var, const EvaluationOptions &eo)
 
Functions for polynomials
bool simplify (const EvaluationOptions &eo=default_evaluation_options, bool unfactorize=true)
 
bool factorize (const EvaluationOptions &eo=default_evaluation_options)
 
bool isRationalPolynomial () const
 
const NumberoverallCoefficient () const
 
const Numberdegree (const MathStructure &xvar) const
 
const Numberldegree (const MathStructure &xvar) const
 
void lcoefficient (const MathStructure &xvar, MathStructure &mcoeff) const
 
void tcoefficient (const MathStructure &xvar, MathStructure &mcoeff) const
 
void coefficient (const MathStructure &xvar, const Number &pownr, MathStructure &mcoeff) const
 
Number maxCoefficient ()
 
int polynomialUnit (const MathStructure &xvar) const
 
void polynomialContent (const MathStructure &xvar, MathStructure &mcontent, const EvaluationOptions &eo) const
 
void polynomialPrimpart (const MathStructure &xvar, MathStructure &mprim, const EvaluationOptions &eo) const
 
void polynomialPrimpart (const MathStructure &xvar, const MathStructure &c, MathStructure &mprim, const EvaluationOptions &eo) const
 
void polynomialUnitContentPrimpart (const MathStructure &xvar, int &munit, MathStructure &mcontent, MathStructure &mprim, const EvaluationOptions &eo) const
 
Functions for equations
const MathStructurefind_x_var () const
 
bool isolate_x (const EvaluationOptions &eo, const MathStructure &x_var=m_undefined, bool check_result=false)
 
bool isolate_x (const EvaluationOptions &eo, const EvaluationOptions &feo, const MathStructure &x_var=m_undefined, bool check_result=false)
 

Static Public Member Functions

static bool polynomialDivide (const MathStructure &mnum, const MathStructure &mden, MathStructure &mquotient, const EvaluationOptions &eo, bool check_args=true)
 
static bool polynomialQuotient (const MathStructure &mnum, const MathStructure &mden, const MathStructure &xvar, MathStructure &mquotient, const EvaluationOptions &eo, bool check_args=true)
 
static bool lcm (const MathStructure &m1, const MathStructure &m2, MathStructure &mlcm, const EvaluationOptions &eo, bool check_args=true)
 
static bool gcd (const MathStructure &m1, const MathStructure &m2, MathStructure &mresult, const EvaluationOptions &eo, MathStructure *ca=NULL, MathStructure *cb=NULL, bool check_args=true)
 

Protected Member Functions

bool isolate_x_sub (const EvaluationOptions &eo, EvaluationOptions &eo2, const MathStructure &x_var, MathStructure *morig=NULL)
 
void init ()
 

Protected Attributes

size_t i_ref
 
StructureType m_type
 
bool b_approx
 
int i_precision
 
vector< MathStructure * > v_subs
 
vector< size_t > v_order
 
string s_sym
 
Number o_number
 
Variableo_variable
 
Unito_unit
 
Prefixo_prefix
 
bool b_plural
 
MathFunctiono_function
 
MathStructurefunction_value
 
MathStructureo_uncertainty
 
ComparisonType ct_comp
 
bool b_protected
 

Detailed Description

A structure representing a mathematical value/expression/result.

A MathStructure can both be container representing an operation with an ordered list of children or simple value representing a number, , variable etc. The children of a container might be of any type, allowing a tree-like nested structure.

These are the most common conatiner/operation types:

Also available are containers representing logical and bitwise operations. Subtraction is represented by an addition structure with negated children and division by a multiplication structure with inverted children. Matrices is represented by a vector with vectors as children.

For formatted structures, the following types is also available:

The following value types are available:

To create a MathStructure, you can either create a simple structure using the constructors and then expanding it with structural operations, or use the parse or calculation functions of the global Calculator object to convert an expression string.

The expression "(5x + 2) * 3" can be turned into a MathStructure either using

MathStructure mstruct = CALCULATOR->parse("(5x + 2) * 3");

or

MathStructure mstruct(5);
mstruct *= CALCULATOR->v_x;
mstruct += 2;
mstruct *= 3:

The first variant is obviously simpler, but slower and allows less control.

Then, to evaluate/calculate/simplify (whatever) a structure, eval() should normally be used. The EvaluationOptions passed to eval() allows much control over the process and the outcome.

mstruct.eval(eo);

After that, to display the result, you should first format the structure using format() and then display it using print(), passing the PrintOptions to both.

mstruct.format(po);
std::cout << mstruct.print(po) << std::endl;

Most low-level functions expect the structure to be unformatted och require that unformat() is called after an expression string has been parsed or format() has been called.

To access a child structure either the [] operator or the safer getChild() can be used. Note however that the index passed to the operator start at zero and the index argument for getChild() starts at one.

MathStructure mstruct(5);
mstruct += 2;
std::cout << mstruct.print() << std::endl; // output: "5 + 2"
std::cout << mstruct.getChild(1)->print() << std::endl; // output: "5"
std::cout << mstruct[1].print() << std::endl; // output: "2"

MathStructure uses reference count for management of objects allocated with new. Call ref() when starting to use the object and unref() when done. Note that the reference count is initialized to 1 in the constructors, so ref() should not be called after the object creation. This system is used for all child objects, so the following is perfectly legal:

MathStructure *mchild_p = mstruct->getChild(1);
mchild_p->ref(); // mchild_p reference count = 2
mstruct->unref(); //mstruct reference count = 0, mstruct deleted, mchild_p reference count = 1
(...)
mchild_p->unref(); // mchild_p reference count = 0, mchild_p deleted

Constructor & Destructor Documentation

MathStructure::MathStructure ( )

Create a new structure, initialized to zero.

MathStructure::MathStructure ( const MathStructure o)

Create a copy of a structure. Child structures are copied.

Parameters
oThe structure to copy.
MathStructure::MathStructure ( int  num,
int  den = 1,
int  exp10 = 0 
)

Create a new numeric structure (value=num/den*10^exp10). Equivalent to MathStructure(Number(num, den, exp10)).

Parameters
numThe numerator of the numeric value.
denThe denominator of the numeric value.
exp10The base 10 exponent of the numeric value.
MathStructure::MathStructure ( string  sym)

Create a new symbolic/text structure.

Parameters
symSymbolic/text value.
MathStructure::MathStructure ( double  float_value)

Create a new numeric structure with floating point value. Uses Number::setFloat().

Parameters
oNumeric value.
MathStructure::MathStructure ( const MathStructure o,
  ... 
)

Create a new vector.

Parameters
oThe first element (copied) in the vector.
...Elements (copied) in the vector. End with NULL.
MathStructure::MathStructure ( MathFunction o,
  ... 
)

Create a new function structure.

Parameters
oFunction value.
...Arguments (copied) to the function. End with NULL.
MathStructure::MathStructure ( Unit u,
Prefix p = NULL 
)

Create a new unit structure.

Parameters
uThe unit value.
pPrefix of the unit.
MathStructure::MathStructure ( Variable o)

Create a new variable structure.

Parameters
oVariable value.
MathStructure::MathStructure ( const Number o)

Create a new numeric structure.

Parameters
oNumeric value.

Member Function Documentation

void MathStructure::childrenUpdated ( bool  recursive = false)

Call this function when you have updated children. Updates the precision.

If true, do the same for each child of the children.

void MathStructure::childUpdated ( size_t  index,
bool  recursive = false 
)

Call this function when you have updated a child. Updates the precision.

Parameters
indexIndex (starting at 1) of the updated child. If true, do the same for each child of the child.
void MathStructure::clear ( bool  preserve_precision = false)

Reset the value (to zero) and parameters of the structure.

Parameters
preserve_precisionPreserve the current precision.
void MathStructure::clearMatrix ( bool  preserve_precision = false)

Set the structure to an empty matrix.

Parameters
preserve_precisionPreserve the current precision.
void MathStructure::clearVector ( bool  preserve_precision = false)

Set the structure to an empty vector.

Parameters
preserve_precisionPreserve the current precision.
bool MathStructure::isRationalPolynomial ( ) const

If the structure represents a rational polynomial. This is true for

  • rational numbers;
  • functions, units, variables and symbols that do not represent a matrix or undefined;
  • a power with a positive integer exponent and any of the previous as base;
  • a multiplication with the previous as factors; or
  • an addition with the previous as terms.
Returns
true if structure represents a rational polynomial.
MathStructure& MathStructure::operator[] ( size_t  index)

Returns a child. Does not check if a child exists at the index.

Parameters
indexIndex (starting at zero).
const MathStructure& MathStructure::operator[] ( size_t  index) const

Returns a child. Does not check if a child exists at the index.

Parameters
indexIndex (starting at zero).
void MathStructure::set ( const MathStructure o,
bool  merge_precision = false 
)

Set the structure to a copy of another structure. Child structures are copied.

Parameters
oThe structure to copy.
merge_precisionPreserve the current precision (unless the new value has a lower precision).
void MathStructure::set ( int  num,
int  den = 1,
int  exp10 = 0,
bool  preserve_precision = false 
)

Set the structure to a number (num/den*10^exp10). Equivalent to set(Number(num, den, exp10), precerve_precision).

Parameters
numThe numerator of the new numeric value.
denThe denominator of the new numeric value.
exp10The base 10 exponent of the new numeric value.
preserve_precisionPreserve the current precision (unless the new value has a lower precision).
void MathStructure::set ( string  sym,
bool  preserve_precision = false 
)

Set the structure to a symbolic/text value.

Parameters
oThe new symolic/text value.
preserve_precisionPreserve the current precision.
void MathStructure::set ( double  float_value,
bool  preserve_precision = false 
)

Set the structure to a number with a floating point value. Uses Number::setFloat().

Parameters
oThe new numeric value.
preserve_precisionPreserve the current precision (unless the new value has a lower precision).
void MathStructure::set ( MathFunction o,
  ... 
)

Set the structure to a mathematical function.

Parameters
oThe new function value.
...Arguments (copied) to the function. End with NULL.
void MathStructure::set ( Unit u,
Prefix p = NULL,
bool  preserve_precision = false 
)

Set the structure to a unit.

Parameters
uThe new unit value.
pPrefix of the unit.
preserve_precisionPreserve the current precision (unless the new value has a lower precision).
void MathStructure::set ( Variable o,
bool  preserve_precision = false 
)

Set the structure to a variable.

Parameters
oThe new variable value.
preserve_precisionPreserve the current precision.
void MathStructure::set ( const Number o,
bool  preserve_precision = false 
)

Set the structure to a number.

Parameters
oThe new numeric value.
preserve_precisionPreserve the current precision (unless the new value has a lower precision).
void MathStructure::set_nocopy ( MathStructure o,
bool  merge_precision = false 
)

Set the structure to a copy of another structure. Pointers to child structures are copied.

Parameters
oThe structure to copy.
merge_precisionPreserve the current precision (unless the new value has a lower precision).
void MathStructure::setAborted ( bool  preserve_precision = false)

Mark that calculation was aborted.

Parameters
preserve_precisionPreserve the current precision.
void MathStructure::setType ( StructureType  mtype)

Explicitely sets the type of the structure. setType() is dangerous and might crash the program if used unwisely.

Parameters
mtypeThe new structure type
void MathStructure::setUndefined ( bool  preserve_precision = false)

Set the value of the structure to undefined.

Parameters
preserve_precisionPreserve the current precision.
void MathStructure::setVector ( const MathStructure o,
  ... 
)

Set the structure to a vector.

Parameters
oThe first element (copied) in the new vector.
...Elements (copied) in the new vector. End with NULL.

The documentation for this class was generated from the following file: